About Soap City
I've been playing The Sims since its arrival in 2000. In spite of its Groundhog Day storyline (it was the same day over and over), it was an addictive game in which you control the lives of small pixellated families. In 2004, the sequel was released, and added amazing depth to the world of our tiny friends. Time actually passed. Children grew up. The adults aged and even died. You could play an entire life cycle and watch generations of descendants. The Sims 2 also brought a whole new level of storytelling with the ability to take not only screen captures but video as well.
The site you're now viewing came from the frustration of the aging advancement. While your sims can age, they don't all age at the same rate, unless you play all of the households for the same amount of sim-time. Ken and Barbie, who were children together, could now be an elder and a teen, because you played Barbie all the time. It was a little eerie to me. So I made a new neighborhood with seven households. I would play them for one sim-day at a time and publish the results on a web site. But of course, there had to be rules:
Updates will commence one sim-day at a time. Day 3 is already well under way! I hope you enjoy Soap City.
Last Updated: February 13, 2007
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